State of Decay is an interesting project fromAmerican developers in the genre of horror. It took about 3 years to create the game. 2013 was just at the peak of the popularity of games in the genre of survival, so the developers arrived in time with their project. In this article, you will learn everything about the State of Decay: system requirements, a review of the gameplay and a graphical component of the game will be described.
Initially, the release of the game was planned only forconsole from Microsoft - Xbox 360. The history of the game begins in 2009, when the developers began creating an IMO in the style of horror. However, this idea did not take root in the studio. As a result, in 2011 there was an announcement about the creation of a new project called Class3. In 2012, the developers unveiled a new name for their offspring - the State of Decay. System requirements for the game were presented somewhat later.
It was announced that the concept of the game had changed frommultiplayer to a single, and to the list of platforms added a PC. The game was released on June 5, 2013 on both platforms without any delays.
Against the background of all other projects in the genresurvival-horror this project looked very curious. Other companies have tried to bring their projects in this genre into entertainment for the company. The same Left 4 Dead. However, the State of Decay promised to do something completely different. In this game you will not have to entertain, shooting out crowds of zombies with your friends. You have to really survive and hide from enemies. The developers were aware that the game can get too complicated.
But despite all the difficulties of mastering the gameplay,The project received high marks after the release. Most gaming publications rated the game on a solid "eight" on a ten-point scale. A little later came two additions to the State of Decay. System requirements for DLC remained the same as for the main game.
In the game you have to take control of notone surviving refugee, but a whole group of people. This element immediately brings to the gameplay a bit of tactics and strategy planning. All characters are divided into classes with their unique abilities. In the game there is a dynamic change of the time of day, kraft items, the possibility of building defensive buildings for the camp and much more.
In addition to individual abilities, eachcharacter has its own specialization (cook, mechanic and so on). State of Decay is very different from other similar games. In addition to useful qualities and abilities, characters can develop bad habits and negative sides. For example, alcoholism, conflict and so on. All these parameters are influenced by the situation in the camp, relations with other groups of survivors and other factors that the player will have to constantly monitor. You must not only develop defense and extract resources in the hostile world of the zombie apocalypse, but also solve simple human problems that arise in the face of disagreements in the team. It is because of this that the game can be played more than once, and each passage will not be similar to the previous one.
After the success of the first part on the consolesdevelopers have announced the second part of the State of Decay (the system requirements are still kept secret). Release of new items is scheduled for 2017. Let's move on to the system requirements of the original.
If the players on the console from Microsoft do notyou have to hammer your head with system requirements, and the owners of "PlayStation" project bypassed, then PC users will have to pay attention to the recommended requirements before launching the game on their PC. To run, you need to have the following hardware: a dual-core Intel processor or AMD with a processor speed of at least 2 GHz, 2 GB of RAM, a 256 MB video card, and 3 GB for installation on a hard drive. These are the minimum system requirements for PCs for the State of Decay game. To enjoy all the beauty of the graphics engine, you will need the following configuration: a quad-core Core i5 processor or analog from AMD with a frequency of 2.5 GHz, 3 GB of RAM, a video card with 512 MB and 3 GB of free space on the hard drive. However, the presence of such a configuration does not guarantee a stable number of frames per second on the screen. Since the game was moved from the Xbox console, the developers did not take care of the good optimization of the project.
For the State of Decay, the maximum system requirements are, rather, a recommendation, rather than a guarantee that the game will work stably on the maximum graphics settings.
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