In the game WoT very much depends on the fact,how correctly you will pick up a tank for yourself and how well you will develop a strategy for it. The fact is that in this game there are no imps, that is machines that in any case would be better than others - each has its pros and cons. The first need to be able to use, and the second to be able to compensate, hide and turn to your advantage. Thus, even if you choose the most powerful and dangerous tank of the highest level, you can still lose even to light tanks if you go into battle without any specific strategy and tactics. In this case, we are talking about a tank, which is called the "140 object" - it's a pretty interesting sample of military equipment, which should be studied in more detail before going on it in battle.
Some tanks you can buy in stockassembly in the finished form, and then develop them, improve, install upgrades and new parts. However, not always everything happens this way - for example, if you want to get 140 objects, then you can not purchase it in the stock kit and pump. The fact is that you need to buy and pump the middle tank of the Soviet T-54 branch - it will serve you as the basis for the new facility. When you have a fully-flown T-54 tank, you can explore 140 objects, spending a little more than 200 thousand gold. However, in the end, you will get an elite car, for which all top parts will be installed. If you are interested in what these details are, then you should read this article further.
So, if you conducted a study and received 140object, you, naturally, will be interested in exactly how it is staffed. And here you will enjoy a pleasant surprise, as this unit of military equipment will please you in almost all parameters. For example, it has a U-8TS gun with a caliber of one hundred millimeters, the penetration of which reaches as much as 330 units, and the damage can go up to 420 units, depending on which part of the enemy tank is being fired. This gun has a good rate of fire, a fairly small spread and tolerable mixing, so that you can use it to the fullest and get a serious advantage over the opponents. The tank body is not armored very well - the thickness of the armor here reaches a maximum of one hundred millimeters, and in places it drops to 55 millimeters. As for the tower, it is armored much better, but it has several weak points, which your opponent can target. Among other things, the speed of the tower's rotation is quite high, as is the view from this very tower. The undercarriage allows you to increase the weight load on the tank to 39 tons, and while it does not lose speed and maneuverability. Well, the radio station of this tank is the top one. allowing transmission of light at a distance of up to 730 meters. That's how the equipment looks like, which is supplied with the object 140. Hyde, of course, is not limited to enumeration of the components of the tank.
What are the main advantages can be distinguished,which the object 140 has? Hyde will tell in detail about what is good in this car, and what is not very. It starts with the fact that this tank has a fairly powerful and rapid-fire gun with fast mixing, and most importantly - with incredible accuracy, which does not fall even on the go. But not only the gun is strong this tank - it is also worth highlighting for high speed, agility, maneuverability, and also passability in not the most pleasant for other machines territories. Well, do not forget that this object has a fairly low silhouette, which allows it to receive much less shells - and those with a small delay due to additional information from the tanks with a higher landing. Thus, the object of the T-140 can be considered one of the best medium tanks, not only in the Soviet branch, but in all others.
Can there be any kind of tank ideal? Object 140 is also not ideal, and besides outstanding and memorable pluses and advantages, it also has shortcomings, which in no way should be forgotten. You can not plan a competent strategy if you pay attention only to the advantages of tanks - this is obviously a losing tactic. So, the main disadvantage of this tank has already been mentioned before - the maximum thickness of armor on the body leaves much to be desired, so you better not fall under direct fire, as this may end up bad for you. Also, do not strongly tower the tower, as the experts of your tank are well aware of where the "thick-skinned" tower has manholes, which can easily be hit and cause direct damage, bypassing 240 mm armor. There is also not the most pleasant feature associated with crits, which often pass through fuel tanks and ammunition, so you need to closely monitor where your enemy shoots, in order to avoid the ignition or even the explosion of projectiles that store the object. The review is quite high, so it is possible to realize it with due effort.
So, summing up all the pros and cons, you can deducesome basic principles of tactics of fighting on this tank. First, you need to use the high maneuverability and mobility of your tank to attack the enemy and escape from his attacks. High accuracy of your cannon will allow you to shoot on the move, without stopping and not substituting your thin armor for shelling. Medium and long distances are ideal for the object, and you also need to understand that movement is life. While you are moving and doing it correctly, you are very prolonging your life.
Object 140 has high dynamics, coupled withan excellent weapon. It is well suited for protecting objects due to its high speed, can, if necessary, hold a blow thanks to the thick armor on the tower. But he can act both as a support for the attack, and as an assault force due to high damage and penetration of armor. As a result, you get a universal tank, which you just need to learn how to use to solve the outcome of any battle.
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